﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Player : MonoBehaviour {

    public GameObject cannonBody;
    public GameObject cannonHead;
    public GameObject rightWheel;
    public GameObject leftWheel;


	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
